Instant Feedback

Feedback that speaks human

Every move you make is graded on a color scale from blunder to excellent — by how it looks to a human, not by centipawns.

A game review in Noctie: every move color-graded, with the played move highlighted green on the board
1

Instant, while you play

The moment your move lands, its color appears — a quiet high-five for a strong move, a heads-up when something went wrong. Prefer to play undisturbed? Switch it off and see the grades after the game instead.

2

Intuition, not centipawns

Trained on billions of human games, Noctie grades a move by how promising it looks to a strong player. You aren't punished for a reasonable move refuted only by an obscure engine line.

3

Practical strength counts

A move that sets real problems can earn more credit than the engine's sterile first choice. Clever ideas get rewarded — not just "best" moves.

4

Your intuition sharpens

Because the feedback arrives right when you commit, your brain picks up the patterns on its own. Game by game, you develop a feel for which moves are risky and which are promising.

The color scale

Seven grades, from "wish I hadn't" to "hard to find".

Excellent
A great move that's hard to find
Great
A strong and non-obvious move
Good
One of the best moves in the position
OK
A somewhat unambitious move
Dubious
An inferior move but not a clear mistake
Mistake
A clear mistake or missed opportunity
Blunder
A critical mistake harming your chances